<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-17166849</id><updated>2012-02-14T08:27:36.040-05:00</updated><category term='demos'/><category term='xml'/><category term='lidar'/><category term='earth'/><category term='trade studies'/><category term='releases'/><category term='scenes'/><category term='D5'/><category term='blender'/><category term='geodesic'/><category term='goals'/><category term='gui'/><category term='image viewers'/><category term='inputs'/><category term='geometry'/><category term='output'/><category term='obj'/><category term='dirsig5'/><category term='design'/><category term='release'/><category term='primitives'/><category term='capturemethod'/><category term='training'/><category term='scripts'/><category term='dirsig'/><title type='text'>DIRSIG</title><subtitle type='html'>A blog about the Digital Imaging and Remote Sensing Image Generation (DIRSIG) model featuring posts contributed by the developers.  This is not a user manual and it is not a training class.  But, it is a place to see what the developers are doing and a little about how we do it. So think of this as a place to learn cool tips, tricks, etc.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>46</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-17166849.post-8044508231510863006</id><published>2012-02-14T08:27:00.001-05:00</published><updated>2012-02-14T08:27:36.068-05:00</updated><title type='text'>Rendering a Terragen 2 scene in DIRSIG</title><summary type='text'>Terragen is a terrain modeling software package that has both a free version and a commercial version available for download. This program has a nice procedural engine for synthesizing realistic terrain relief in a matter of a few minutes. Within Terragen 2 Deep Edition, we created a simple fractal based terrain with a spatial extent of 10km x 10km and exported it to OBJ format via the "micro </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/8044508231510863006/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=8044508231510863006' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8044508231510863006'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8044508231510863006'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2012/02/rendering-terragen-2-scene-in-dirsig.html' title='Rendering a Terragen 2 scene in DIRSIG'/><author><name>Michael Gartley</name><uri>http://www.blogger.com/profile/04595605923506268602</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://3.bp.blogspot.com/_YsIvqbGyl6w/TJzXzr0CIeI/AAAAAAAAADM/c7R5sfx0Ozs/S220/Capture.PNG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-SuM2nJRAejk/TzpftLrXcRI/AAAAAAAAAKg/wn2-kzl5CVk/s72-c/terragenrender.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-1384864414780343426</id><published>2012-01-20T08:00:00.000-05:00</published><updated>2012-01-20T08:00:02.611-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='demos'/><title type='text'>New Demos in 4.4.2</title><summary type='text'>The new DIRSIG 4.4.2 release includes 10 new demos, bringing the total number of these feature focused simulations to 53.  Some of these demos have been briefly discussed in other posts (for example, the expanded Geometry Primitives and Bayer Pattern Focal Plane demos). The following is a list of the new demos in the 4.4.2 release:


Bayer pattern focal plane
A set of example BRDF materials
LIDAR</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/1384864414780343426/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=1384864414780343426' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1384864414780343426'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1384864414780343426'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2012/01/new-demos-in-442.html' title='New Demos in 4.4.2'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-1362126555860521265</id><published>2012-01-16T12:24:00.000-05:00</published><updated>2012-01-18T13:24:02.468-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='releases'/><title type='text'>DIRSIG 4.4.2 is here!</title><summary type='text'>
The Final Release of DIRSIG 4.4.1 is out. This release is primarily a maintenance release to address a few bugs in the 4.4.0 release. 



The following is a summary of fixes and features added in this release:


First release to include a Windows 64-bit version
Improvements to correlated deviate models used for jitter

The frequency spectrum can now (optionally) include the phase

New </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/1362126555860521265/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=1362126555860521265' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1362126555860521265'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1362126555860521265'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2012/01/dirsig-442-is-here.html' title='DIRSIG 4.4.2 is here!'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-2160276711867237998</id><published>2011-12-08T23:00:00.006-05:00</published><updated>2012-01-18T13:25:16.791-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='lidar'/><category scheme='http://www.blogger.com/atom/ns#' term='output'/><title type='text'>Waveform Lidar Simulation</title><summary type='text'>One of the more interesting areas of development right now for laser radar are "waveform" LIDAR systems.  Unlike Linear-mode (Lm) or Geiger-mode (Gm) system that collect a relatively small number of height measurements per GSD, a "waveform" LIDAR (wLIDAR) essentially digitizes the returned flux during the time window at some time resolution. That means you have intensity information at all the </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/2160276711867237998/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=2160276711867237998' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/2160276711867237998'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/2160276711867237998'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/12/waveform-lidar-simulation.html' title='Waveform Lidar Simulation'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-7j9UGchkoZg/TuGOJvfjy9I/AAAAAAAAAJ4/1eGlPuduC70/s72-c/waveform_passive.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-8193836608819335896</id><published>2011-10-21T10:09:00.008-04:00</published><updated>2012-01-18T13:25:04.302-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='scenes'/><category scheme='http://www.blogger.com/atom/ns#' term='demos'/><category scheme='http://www.blogger.com/atom/ns#' term='primitives'/><title type='text'>Primitives</title><summary type='text'>Like most ray tracing environments, DIRSIG offers a number of convenient primitive objects to use in place of facetized geometry. Aside from offering a quick way to construct a (simple) scene, primitives have mathematically defined surfaces so there is no reason to worry about edges between facets. In contrast to vertex normal interpolation which helps smooth the appearance of facetized objects, </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/8193836608819335896/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=8193836608819335896' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8193836608819335896'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8193836608819335896'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/10/primitives.html' title='Primitives'/><author><name>Adam Goodenough</name><uri>http://www.blogger.com/profile/11244805715280113936</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-h7rFIpBsLq4/TqGChiGnjZI/AAAAAAAAATs/7YX01rSdg_Q/s72-c/dirsig_primitives1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-5684647487598826509</id><published>2011-10-04T14:00:00.004-04:00</published><updated>2012-01-18T13:23:12.597-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='demos'/><title type='text'>Data-driven focal planes and modeling Bayer Pattern CFAs</title><summary type='text'>One of the new features that will be in the upcoming DIRSIG 4.4.2 release is something that we have been calling "data-driven focal planes".  This mechanism had been on the drawing board for many years and we finally had a reason to implement it on our contract to help model the Landsat Data Continuity Mission (LDCM) sensors, or what many of you will come to know as Landsat 8 when it is launched </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/5684647487598826509/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=5684647487598826509' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/5684647487598826509'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/5684647487598826509'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/10/data-driven-focal-planes-and-modeling.html' title='Data-driven focal planes and modeling Bayer Pattern CFAs'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-PtBb2QKmM38/To42o4WbkVI/AAAAAAAAAJE/hsxFgFr9QmQ/s72-c/bayer_channels.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-1236919386287765569</id><published>2011-10-04T12:01:00.004-04:00</published><updated>2012-01-18T13:22:52.435-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='training'/><title type='text'>Basic Training Nov 1-3, 2011 in Fairfax, VA</title><summary type='text'>The next DIRSIG Basic Training course will be held at the Marriott Residence Inn at Fair Lakes in Fairfax, VA on November 1st - 3rd, 2011.

More information is available on the DIRSIG training webpage</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/1236919386287765569/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=1236919386287765569' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1236919386287765569'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1236919386287765569'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/10/basic-training-nov-1-3-2011-in-fairfax.html' title='Basic Training Nov 1-3, 2011 in Fairfax, VA'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-8218788687188556811</id><published>2011-09-30T11:39:00.008-04:00</published><updated>2011-09-30T12:32:45.354-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='D5'/><category scheme='http://www.blogger.com/atom/ns#' term='geodesic'/><category scheme='http://www.blogger.com/atom/ns#' term='earth'/><category scheme='http://www.blogger.com/atom/ns#' term='geometry'/><title type='text'>Work in progress: Whole earth model</title><summary type='text'>One of the fundamental modules in D5 supplies a model of the earth (or other, roughly ellipsoid planet) to the core representation of the DIRSIG universe. The distributed version of D5 will likely contain a simple, material-mapped sphere representation of the earth by default (to keep download sizes reasonable), with the option to obtain more detailed (and more correct) models.To this end we've </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/8218788687188556811/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=8218788687188556811' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8218788687188556811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8218788687188556811'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/09/work-in-progress-whole-earth-model.html' title='Work in progress: Whole earth model'/><author><name>Adam Goodenough</name><uri>http://www.blogger.com/profile/11244805715280113936</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-R6i3YlG8-J4/ToXoGXDDDuI/AAAAAAAAATQ/34s09sws0YI/s72-c/earthindexes.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-7844824412672999503</id><published>2011-09-16T13:37:00.003-04:00</published><updated>2011-09-16T14:06:02.562-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='goals'/><category scheme='http://www.blogger.com/atom/ns#' term='dirsig'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='dirsig5'/><title type='text'>Looking ahead to DIRSIG5</title><summary type='text'>The transition from DIRSIG 3 to DIRSIG 4 was a major shift towards a more modern code architecture and a more flexible simulation design. The goal was to address the development challenges faced at that time and to be ready for the new features and capabilities that would come.During the past few years, we have added new modalities (particularly LiDAR), new platform support (Windows), an entirely</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/7844824412672999503/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=7844824412672999503' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/7844824412672999503'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/7844824412672999503'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/09/looking-ahead-to-dirsig5.html' title='Looking ahead to DIRSIG5'/><author><name>Adam Goodenough</name><uri>http://www.blogger.com/profile/11244805715280113936</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-8243581713758886135</id><published>2011-06-15T11:55:00.005-04:00</published><updated>2012-01-18T13:28:38.039-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='scenes'/><category scheme='http://www.blogger.com/atom/ns#' term='inputs'/><category scheme='http://www.blogger.com/atom/ns#' term='blender'/><title type='text'>Blender to DIRSIG Integration: Visualization and Animation Tool</title><summary type='text'>As many of you may have read in past posts by Niek, we have been using the Blender software heavily in the construction of scenes so they can be ingested into DIRSIG.  While we have many Blender tools that work in the editing and exporting of existing scenes, they only utilize a small subset of features that exist in Blender.  Blender can be viewed as the vi (or emacs) of the 3D animation world </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/8243581713758886135/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=8243581713758886135' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8243581713758886135'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8243581713758886135'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/06/blender-to-dirsig-integration.html' title='Blender to DIRSIG Integration: Visualization and Animation Tool'/><author><name>Rolando Raqueño</name><uri>http://www.blogger.com/profile/14064894502654930100</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-8707122618848742298</id><published>2011-05-25T18:05:00.000-04:00</published><updated>2011-05-25T18:05:21.579-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='scenes'/><title type='text'>Refinery Scene</title><summary type='text'>A new "refinery" scene will be included in the next DIRSIG release.

The scene was inspired by the Ras Lanuf oil refinery in Libya.  It features an industrial site sitting on a desert-water interface.  Two DIRSIG renderings are shown below.



The highlight is the refinery itself, featuring pipes and general industrial clutter.  The plant connects to a railroad track and an access road.  A small </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/8707122618848742298/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=8707122618848742298' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8707122618848742298'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8707122618848742298'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/05/refinery-scene.html' title='Refinery Scene'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-tA-2DPGXewE/Td1jB1PAKfI/AAAAAAAAAD8/505wUBajHTI/s72-c/dirsig-slant.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-3675155291500785722</id><published>2011-05-02T10:11:00.001-04:00</published><updated>2012-01-18T13:22:42.560-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='training'/><title type='text'>Basic Training: May 25-27 in Rochester, NY</title><summary type='text'>
The next DIRSIG Basic Training course will be held at the RIT Campus on May 25-27, 2011. The course is open to everyone.



More information is available on the DIRSIG training webpage</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/3675155291500785722/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=3675155291500785722' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/3675155291500785722'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/3675155291500785722'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/05/basic-training-may-25-27-in-rochester.html' title='Basic Training: May 25-27 in Rochester, NY'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-1354571272218129105</id><published>2011-03-29T08:00:00.004-04:00</published><updated>2011-03-30T11:37:00.484-04:00</updated><title type='text'>Visit us at SPIE DSS in April</title><summary type='text'>The RIT Digital Imaging and Remote Sensing (DIRS) Lab has a booth (#3014) in the Exhibition Hall at this year's SPIE Defense, Security, and Sensing symposium in Orlando, FL (April 25-27). Adam Goodenough, Niek Sanders and myself will be hanging out at our booth talking to conference goers about DIRSIG. Other lab personel will be on hand to discuss RIT's other research interests ranging from MSI </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/1354571272218129105/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=1354571272218129105' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1354571272218129105'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1354571272218129105'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/03/visit-us-at-spie-dss-in-april.html' title='Visit us at SPIE DSS in April'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-4792065932544725781</id><published>2011-03-11T08:00:00.000-05:00</published><updated>2012-01-18T13:23:49.888-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='releases'/><title type='text'>DIRSIG 4.4.1 Final Release</title><summary type='text'>
The Final Release of DIRSIG 4.4.1 is out. This release is primarily a maintenance release to address a few bugs in the 4.4.0 release. 



The following is a summary of fixes and features added in this release:


First release to include a Windows 64-bit version
Improvements to correlated deviate models used for jitter

The frequency spectrum can now (optionally) include the phase

New </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/4792065932544725781/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=4792065932544725781' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/4792065932544725781'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/4792065932544725781'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/03/dirsig-441-final-release.html' title='DIRSIG 4.4.1 Final Release'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-1792056508214373997</id><published>2011-02-28T11:04:00.001-05:00</published><updated>2011-02-28T11:10:22.744-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='scenes'/><category scheme='http://www.blogger.com/atom/ns#' term='inputs'/><category scheme='http://www.blogger.com/atom/ns#' term='obj'/><category scheme='http://www.blogger.com/atom/ns#' term='blender'/><title type='text'>Attributing OBJs with Blender</title><summary type='text'>In a previous post, we discussed the advantages of using OBJ files in DIRSIG.

This tutorial video shows how Blender can assign DIRSIG materials to an OBJ geometry mesh.  Basic familiarity with Blender is a prerequisite. 


Attributing an OBJ with DIRSIG materials (video)

The idea is simple: in the OBJ file, the "use material" (usemtl) string will specify a DIRSIG material id rather than just an</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/1792056508214373997/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=1792056508214373997' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1792056508214373997'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1792056508214373997'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/02/attributing-objs-with-blender.html' title='Attributing OBJs with Blender'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh3.googleusercontent.com/-bVFA3WKNSxI/TWvGrbwCHyI/AAAAAAAAADQ/XNHJoBxgIao/s72-c/blender-attr.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-4200287895809396216</id><published>2011-02-24T19:13:00.000-05:00</published><updated>2011-02-24T19:13:05.647-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='output'/><category scheme='http://www.blogger.com/atom/ns#' term='capturemethod'/><category scheme='http://www.blogger.com/atom/ns#' term='gui'/><title type='text'>Meet a Capture Method: Raw</title><summary type='text'>Many users want just raw radiance data from DIRSIG.  Rather than apply a built-in instrument model, they do their own post-processing of the radiance results.  The "Raw" capture method can be used to achieve this.  It writes raw DIRSIG results without applying any spatial or spectral integration.

Here's a snapshot of the Raw Capture Method configuration dialog.  We'll now work through each </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/4200287895809396216/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=4200287895809396216' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/4200287895809396216'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/4200287895809396216'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/02/meet-capture-method-raw.html' title='Meet a Capture Method: Raw'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-HlzuVrh98zk/TWbg5ugBAsI/AAAAAAAAAC4/UqZo77N7A3A/s72-c/raw-total.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-8803815015714557415</id><published>2011-02-01T05:00:00.001-05:00</published><updated>2011-02-01T05:00:04.083-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='scenes'/><category scheme='http://www.blogger.com/atom/ns#' term='scripts'/><category scheme='http://www.blogger.com/atom/ns#' term='blender'/><title type='text'>Scene Building with Blender</title><summary type='text'>For quite some time, the DIRS lab has been using Blender to build small DIRSIG scenes.  Blender is an advanced, open source, cross-platform, 3-D modeling package.  It is available free of charge, but it has a fairly steep learning curve.

We've created Blender plug-ins allowing us import and export some of DIRSIG's native formats, including GDB and ODB.  Blender also allows us to use geometry </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/8803815015714557415/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=8803815015714557415' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8803815015714557415'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8803815015714557415'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/02/scene-building-with-blender.html' title='Scene Building with Blender'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_oAuUktjD2fk/TUGOYJ_RlgI/AAAAAAAAACU/gqohf22ixZc/s72-c/blender-1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-3694896828433266506</id><published>2011-01-27T08:00:00.003-05:00</published><updated>2011-01-31T17:10:22.141-05:00</updated><title type='text'>Ph.D. Work Leveraging DIRSIG</title><summary type='text'>Last week, Brian Flusche (one of our students) defended his Ph.D. dissertation entitled "Analysis of Multi-Modal Fusion for Target Detection in an Urban Environment". Brian's research reflects how many people are using DIRSIG to simulate data in an effort to explore the value of new and novel exploitation schemes.  In this case, Brian was trading the value of hyper-spectral imaging vs. </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/3694896828433266506/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=3694896828433266506' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/3694896828433266506'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/3694896828433266506'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/01/phd-work-leveraging-dirsig.html' title='Ph.D. Work Leveraging DIRSIG'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-5949886521939174992</id><published>2011-01-25T05:00:00.000-05:00</published><updated>2011-01-25T05:00:01.427-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='scenes'/><category scheme='http://www.blogger.com/atom/ns#' term='demos'/><title type='text'>Indoors1 Demo</title><summary type='text'>We've just put together another DIRSIG "demo" simulation.It shows a camera placed indoors.  The scene is illuminated by both a secondary source at the ceiling and through a window cut-out at the far end of the room.This demonstration will be included in the next DIRSIG release.</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/5949886521939174992/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=5949886521939174992' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/5949886521939174992'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/5949886521939174992'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/01/indoors1-demo.html' title='Indoors1 Demo'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_oAuUktjD2fk/TTUEGLwuBHI/AAAAAAAAACM/KzC1WNhUKa0/s72-c/Indoors1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-9073603121274318638</id><published>2011-01-14T16:38:00.001-05:00</published><updated>2012-01-18T13:23:40.309-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='training'/><title type='text'>Basic Training Feb 23-25, 2011 in Mountain View, CA</title><summary type='text'>
The next DIRSIG Basic Training course will be held at the NASA Ames Research Center on Feb 23-25, 2011.  The course is open to everyone (not just NASA employees).



More information is available on the DIRSIG training webpage</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/9073603121274318638/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=9073603121274318638' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/9073603121274318638'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/9073603121274318638'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/01/basic-training-feb-23-25-2011-in.html' title='Basic Training Feb 23-25, 2011 in Mountain View, CA'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-1878832746038882120</id><published>2011-01-05T08:00:00.000-05:00</published><updated>2012-01-18T13:29:03.705-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='scenes'/><category scheme='http://www.blogger.com/atom/ns#' term='releases'/><title type='text'>MegaScene1 and MicroScene1 Updates</title><summary type='text'>
We have placed an update to the MegaScene1 distribution on myDIRSIG.  The major aspect of this release is that it comes with a set of DIRSIG4 .scene files.  This release also includes updates to material properties including the conversion of the tree leaf optical properties from extinction to transmission. We have found that changing this optical property provided speed ups because a large </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/1878832746038882120/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=1878832746038882120' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1878832746038882120'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1878832746038882120'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/01/megascene1-and-microscene1-updates.html' title='MegaScene1 and MicroScene1 Updates'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-1412759035724574706</id><published>2011-01-01T10:29:00.002-05:00</published><updated>2012-01-18T13:25:43.290-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='releases'/><title type='text'>New Year, New DIRSIG</title><summary type='text'>
This release is primarily a maintenance release to address a few bugs in the 4.4.0 release. A "release candidate" is a preview of the next release of DIRSIG. This version of the software is produced when we feel the software is ready for release, but we would like some last-minute user feedback.  Our early adopters always help spot a few lingering issues that our release quality control process </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/1412759035724574706/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=1412759035724574706' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1412759035724574706'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/1412759035724574706'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2011/01/new-year-new-dirsig.html' title='New Year, New DIRSIG'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-8027385971819892020</id><published>2010-11-04T08:00:00.005-04:00</published><updated>2011-02-01T11:52:15.042-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='lidar'/><title type='text'>LIDAR Point Cloud Visualization</title><summary type='text'>A common question we get asked is how to visualize the point cloud data produced by either the Linear-mode or Geiger-mode LIDAR simulations.  First, you should remember that the point cloud files produced by the "APD Processor" are simple ASCII/text files.  Each line is the entry for a single return or "point" in the point cloud, including the point location and some attributes that vary </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/8027385971819892020/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=8027385971819892020' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8027385971819892020'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8027385971819892020'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2010/11/lidar-point-cloud-visualization.html' title='LIDAR Point Cloud Visualization'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_s1ftiUBg6MU/TNGGlxGIRTI/AAAAAAAAAGI/V4Li7sRB718/s72-c/lmapd1.png' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-7628049832685977125</id><published>2010-10-28T13:18:00.009-04:00</published><updated>2010-10-28T15:37:07.307-04:00</updated><title type='text'>Modeling Clouds for Large Area Collects (Under Development)</title><summary type='text'>We often want the ability to add clouds to a large scale scene in order to see the reflective, transmissive and shadowing effects on the scene. In these cases we are not so much concerned with the absolute radiometry of the clouds (true multiple scattering, exact modeling of limb regions, etc..), as we are with capturing bulk effects (single-scattering contributions, transmission effects, </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/7628049832685977125/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=7628049832685977125' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/7628049832685977125'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/7628049832685977125'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2010/10/modeling-clouds-for-large-area-collects.html' title='Modeling Clouds for Large Area Collects (Under Development)'/><author><name>Adam Goodenough</name><uri>http://www.blogger.com/profile/11244805715280113936</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_dec_N4BrCN8/TMnDUt0_aNI/AAAAAAAAAQc/fkfOHsnTHTU/s72-c/cirrus.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-5631793092021059488</id><published>2010-10-17T20:00:00.001-04:00</published><updated>2012-01-18T13:24:29.084-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='releases'/><title type='text'>DIRSIG 4.4.0 Final Release</title><summary type='text'>Three weeks ago we announced a "release candidate" for DIRSIG 4.4.0.  In the time since, we had quite a few early adopters try out 4.4.0 and provide us with feedback.  Those improvements and bug fixes have now been incorporated into the official release of DIRSIG 4.4.0, which is now ready for download on myDIRSIG for registered users.



Like we said at the time of the release candidate, we are </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/5631793092021059488/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=5631793092021059488' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/5631793092021059488'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/5631793092021059488'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2010/10/dirsig-440-final-release.html' title='DIRSIG 4.4.0 Final Release'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-7073301189893966793</id><published>2010-10-14T20:00:00.001-04:00</published><updated>2010-10-15T14:09:56.908-04:00</updated><title type='text'>Making video simulations</title><summary type='text'>Over the past few years we have been doing more simulations of video systems.  Perhaps you have seen the video simulation of MegaScene1 with the cars driving down the streets as would be acquired from a circling UAV:




So how do we make these videos?  It is really a simple tool chain involving a tool that is distributed with DIRSIG and another tool that can be downloaded from the web.  For this</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/7073301189893966793/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=7073301189893966793' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/7073301189893966793'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/7073301189893966793'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2010/10/making-video-simulations.html' title='Making video simulations'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_s1ftiUBg6MU/TLdk8h4lZQI/AAAAAAAAAF4/7_7Xtpg0KXs/s72-c/CaptureResponse.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-2192962189443284272</id><published>2010-10-08T08:00:00.004-04:00</published><updated>2010-10-08T08:31:28.072-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='scenes'/><category scheme='http://www.blogger.com/atom/ns#' term='inputs'/><title type='text'>Using OBJ for Scene Geometry</title><summary type='text'>When we first started on the DIRSIG model in the late 1980s, 3D computer graphics was still in its infancy. At the time, standard file formats for 3D geometry were still being established. In addition, the DIRSIG model had the need for a specific set of per-facet attributes (material ID, thickness, override temperature, etc.) that are still somewhat unique in the 3D modeling community. As a </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/2192962189443284272/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=2192962189443284272' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/2192962189443284272'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/2192962189443284272'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2010/10/using-obj-for-scene-geometry.html' title='Using OBJ for Scene Geometry'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_s1ftiUBg6MU/TKssCiHEEGI/AAAAAAAAAFQ/GmKpBUXUyio/s72-c/UvMapping1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-516064905784926660</id><published>2010-10-07T08:00:00.003-04:00</published><updated>2010-10-07T08:00:09.559-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='scenes'/><title type='text'>Improved Urban and Forest Scenes</title><summary type='text'>In the DIRSIG 4.4.0 release users will find that we made some modest improvements to the classic Urban and Forest scenes.  Primarily, we improved the scene geometry by replacing the decade old, low facet count trees with the high fidelity trees we have been using in other scenes. We have also cleaned out a bunch of unused files and tried to improve the organization of the respective scene </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/516064905784926660/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=516064905784926660' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/516064905784926660'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/516064905784926660'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2010/10/improved-urban-and-forest-scenes.html' title='Improved Urban and Forest Scenes'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_s1ftiUBg6MU/TKvI0jY9VtI/AAAAAAAAAFg/s2ioFr-_dE4/s72-c/rgb.img.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-3325945839353140505</id><published>2010-10-04T08:00:00.000-04:00</published><updated>2010-10-04T08:59:34.085-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='demos'/><title type='text'>Improved Demos</title><summary type='text'>One of the ways we try to teach users about specific features is by making a "bare bones" simulation as a demonstration of that feature.  These "demos" don't usually generate a very exciting output data product, but they are fully self-contained (no external data required) simulations that focus on how to configure a specific feature. We have been distributing our growing set of demos with DIRSIG</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/3325945839353140505/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=3325945839353140505' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/3325945839353140505'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/3325945839353140505'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2010/09/improved-demos.html' title='Improved Demos'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_s1ftiUBg6MU/TKnOESckiAI/AAAAAAAAAFI/CCykuceaRmA/s72-c/DemoIndexScreenShot.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-5903750227378115177</id><published>2010-10-03T12:00:00.000-04:00</published><updated>2010-10-03T18:30:35.725-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='trade studies'/><category scheme='http://www.blogger.com/atom/ns#' term='xml'/><title type='text'>Under the Hood: Simulation Inputs</title><summary type='text'>Here is a look at the input files that go in to a DIRSIG simulation.Each icon in the dirsig_edit tool corresponds to an XML file:Behind the scenes, these files are given the following extensions:.scene.atm.platform.ppd.tasks.optionsThe options file is, by happenstance, optional.So what goes in to the ".sim" manifest file?  It's simply a list of the files assigned to each component.  A typical sim</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/5903750227378115177/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=5903750227378115177' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/5903750227378115177'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/5903750227378115177'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2010/10/under-hood-simulation-inputs.html' title='Under the Hood: Simulation Inputs'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_oAuUktjD2fk/TJ7jDEasvjI/AAAAAAAAABE/Yq7-rFOFx0U/s72-c/de_buttons.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-4445502405163856985</id><published>2010-09-29T08:00:00.003-04:00</published><updated>2010-09-29T08:00:12.986-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='image viewers'/><category scheme='http://www.blogger.com/atom/ns#' term='output'/><title type='text'>Viewing and Importing DIRSIG Output Images</title><summary type='text'>We are often asked what programs can view DIRSIG's image outputs and how to import the raw DIRSIG image data files into other tools for further processing.For basic image viewing, DIRSIG-4.4.0 now includes a very simple viewing tool.  Launch it from the main simulation editor window by selecting the "Start image viewer" option from the "Tools" menu.If you run your simulation from the GUI </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/4445502405163856985/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=4445502405163856985' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/4445502405163856985'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/4445502405163856985'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2010/09/viewing-and-importing-dirsig-output.html' title='Viewing and Importing DIRSIG Output Images'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_oAuUktjD2fk/TJ_QowqgwtI/AAAAAAAAAB0/AL32czYTxRc/s72-c/iv_overview.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-8243506021561504737</id><published>2010-09-24T16:51:00.015-04:00</published><updated>2010-10-08T08:39:47.989-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='scenes'/><title type='text'>Warehouse Scene</title><summary type='text'>Included in the DIRSIG-4.4.0 release candidate is a new "warehouse" scene.As shown below, this scene features a fairly high amount of geometric clutter.  The scene includes stacks of wood palettes and crates, steel I-beams, piles of corrugated steel panels, steel pipes, shipping containers, concrete barriers and other "cultural clutter" objects that might be found at a site like this. The scene </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/8243506021561504737/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=8243506021561504737' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8243506021561504737'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/8243506021561504737'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2010/09/warehouse-scene.html' title='Warehouse Scene'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_oAuUktjD2fk/TJ0QUDJfj0I/AAAAAAAAAAM/68qz1jFbnzY/s72-c/dirsig-slant.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-5865487986155968593</id><published>2010-09-24T12:22:00.011-04:00</published><updated>2010-10-15T16:57:57.219-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='release'/><title type='text'>DIRSIG 4.4.0 Release Candidate</title><summary type='text'>We are pleased to announce a "release candidate" for DIRSIG 4.4.0 has been posted to myDIRSIG.  A "release candidate" is a preview of the next release of DIRSIG. This version of the software is produced when we feel the software is well tested and ready for release, but we would like some last-minute user feedback.  We are very excited about this release as it packs in a bunch of new features and</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/5865487986155968593/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=5865487986155968593' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/5865487986155968593'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/5865487986155968593'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2010/09/dirsig-440-release-candidate.html' title='DIRSIG 4.4.0 Release Candidate'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-5948615249037599053</id><published>2010-09-24T12:00:00.004-04:00</published><updated>2010-09-24T12:56:39.632-04:00</updated><title type='text'>We are back ...</title><summary type='text'>Niek started this blog 4 years ago, but then let it go dormant. We recently decided it would be a good thing to have some sort of way to publicly show each other and the user community some of the fun, cool and helpful things we are working on from time to time.So please stay tuned in the future for news, tips, tricks, etc. about the DIRSIG model.</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/5948615249037599053/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=5948615249037599053' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/5948615249037599053'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/5948615249037599053'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2010/09/we-are-back.html' title='We are back ...'/><author><name>Scott Brown</name><uri>http://www.blogger.com/profile/09598005664838220635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-115584053026755462</id><published>2006-08-17T14:45:00.000-04:00</published><updated>2006-08-17T14:48:50.280-04:00</updated><title type='text'>DIRSIG-4.0.8 Features</title><summary type='text'>The next release of DIRSIG will feature two major internal optimizations.  One which will significantly speed thermal runs.  The other which will speed unpolarized radiometric calculations--especially noticeable in hyperspectral cases.New functionality includes a user-configurable interactive mode, which allows for a user-specified ray/solid angle to be traced and for arbitrary data to be </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/115584053026755462/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=115584053026755462' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/115584053026755462'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/115584053026755462'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2006/08/dirsig-408-features.html' title='DIRSIG-4.0.8 Features'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-115575482267190243</id><published>2006-08-16T14:59:00.000-04:00</published><updated>2006-08-16T15:00:22.686-04:00</updated><title type='text'>Urban with Secondary Sources</title><summary type='text'>The Urban (Hawkeye) scene will soon be made available with secondary sources enabled.  For now, these secondary sources can only be rendered using DIRSIG3.  Support for this feature is planned for DIRSIG4, but there is no fixed implementation date.</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/115575482267190243/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=115575482267190243' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/115575482267190243'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/115575482267190243'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2006/08/urban-with-secondary-sources.html' title='Urban with Secondary Sources'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-115267028214615763</id><published>2006-07-11T22:02:00.000-04:00</published><updated>2006-07-11T22:11:22.156-04:00</updated><title type='text'>DIRSIG-4.0.7 Released</title><summary type='text'>The DIRSIG-4.0.7 build is now available off the myDirsig website.  Besides a bunch of smaller bug fixes, the key improvements are to the LIDAR and Polarization models.  This is also the first release in which Voxelized Grids can be reliably used (demonstration).This release also marks the first time that the DIRS Laboratory has put out an x86-64 based Linux build.  Assembled on Fedora Core 5, it </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/115267028214615763/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=115267028214615763' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/115267028214615763'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/115267028214615763'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2006/07/dirsig-407-released.html' title='DIRSIG-4.0.7 Released'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-113900142139271487</id><published>2006-02-03T16:11:00.000-05:00</published><updated>2006-02-03T16:17:01.410-05:00</updated><title type='text'>Digital Elevation Maps</title><summary type='text'>The DIRSIG4 codebase now contains a make_dem tool, outputting either ascii or ENVI image digital elevation maps.  Gnuplot can visualize the ascii output (via the splot command).  ENVI or Freelook can be used to render the image output.The tool currently requires a .cfg file as input, an annoying limitation.  This is due to a design issue in the geometry subsystem; it will be addressed in the </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/113900142139271487/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=113900142139271487' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/113900142139271487'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/113900142139271487'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2006/02/digital-elevation-maps.html' title='Digital Elevation Maps'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-113476210810088016</id><published>2005-12-16T14:37:00.000-05:00</published><updated>2006-06-29T13:07:19.560-04:00</updated><title type='text'>Future Platform Support</title><summary type='text'>According to the webpage, DIRSIG4 is currently only supporting Solaris/SPARC 2.9+ and Linux/x86 2.4 kernels.  The next set of releases (dirsig-3.6.5 and dirsig-4.0.7) will come with experimental support for the x86-64 platform.  Internally, we have a cluster of Athlon64 machines running Fedora Core 5.  The added registers on the 64-bit x86 architecture give a significant speed boost over the 32-</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/113476210810088016/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=113476210810088016' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/113476210810088016'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/113476210810088016'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2005/12/future-platform-support.html' title='Future Platform Support'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-113470506137026677</id><published>2005-12-15T22:49:00.000-05:00</published><updated>2005-12-15T22:52:54.223-05:00</updated><title type='text'>Instancing Solid Geometry and Grids</title><summary type='text'>It occurred to me that the ODB instancing can be used on both solid geometry and voxelized grids.  Among other things, this means that grids no longer need to be axis-aligned.  Simply stick the solid geometry or grid in a separate ODB file and instance it using the technique discussed in Instancing ODBs.</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/113470506137026677/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=113470506137026677' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/113470506137026677'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/113470506137026677'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2005/12/instancing-solid-geometry-and-grids.html' title='Instancing Solid Geometry and Grids'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-113457941682874671</id><published>2005-12-14T11:45:00.000-05:00</published><updated>2005-12-14T11:57:24.706-05:00</updated><title type='text'>Voxelized Grids in DIRSIG4</title><summary type='text'>Another feature coming in DIRSIG 4.0.6 is support for regular voxelized grids.  The advantage of these structures is that they allow for extremely fast intersections of regularly spaced boxes.  The backend code for implementing these grids is also used by DIRSIG to implement support for the QUIC concentration map outputs.In the ODB file:REGULAR_GRID {    INSERT_POINT = 0,0,0    DELTA_X = 20    </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/113457941682874671/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=113457941682874671' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/113457941682874671'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/113457941682874671'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2005/12/voxelized-grids-in-dirsig4.html' title='Voxelized Grids in DIRSIG4'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-113388505702636261</id><published>2005-12-06T10:56:00.000-05:00</published><updated>2005-12-06T15:02:15.636-05:00</updated><title type='text'>QUIC Plume Model</title><summary type='text'>The DIRSIG team is working with Los Alamos National Laboratory (LANL) to integrate the Qwick Urban industrial Complex (QUIC) plume model in to DIRSIG.Starting with version 4.0.6, the functionality to read in a QUIC gas concentration output will be available. The functionality is currently experimental, and the syntax is liable to change in future DIRSIG revisions. An example of an NH3 plume:PLUME</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/113388505702636261/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=113388505702636261' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/113388505702636261'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/113388505702636261'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2005/12/quic-plume-model.html' title='QUIC Plume Model'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-112950513098175621</id><published>2005-10-16T19:18:00.000-04:00</published><updated>2005-10-16T19:27:45.843-04:00</updated><title type='text'>Using PGMs</title><summary type='text'>A helpful hint if you are using PGM images with DIRSIG maps. It is orders of magnitude faster to load a binary (aka "raw") PGM than an ASCII one. The difference is especially visible when loading large images, such as 4k by 4k textures in Microscene1.You can check the PGM format by opening the .pgm file in a text editor. If the first characters in the file are "P2", then you have an ASCII image (</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/112950513098175621/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=112950513098175621' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/112950513098175621'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/112950513098175621'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2005/10/using-pgms.html' title='Using PGMs'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-112887908073892946</id><published>2005-10-09T13:26:00.000-04:00</published><updated>2005-10-09T13:31:34.826-04:00</updated><title type='text'>Instancing ODBs</title><summary type='text'>The current development version of DIRSIG4 supports ODB instancing. Like object instancing, the same ODB can be used multiple times via an affine transformation. This also gives a quick way to rotate entire ODB files.Here's the new syntax:OBJECT {   ODB_FILENAME = ./foxbat.odb   UNITS = METERS   INSTANCES {       INFO =  0.00, 0.00, 0.0, 1.00, 1.00, 1.00, 0.00, 0.00, 0.0       INFO =  0.00, 0.00,</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/112887908073892946/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=112887908073892946' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/112887908073892946'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/112887908073892946'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2005/10/instancing-odbs.html' title='Instancing ODBs'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-112784260854755403</id><published>2005-09-27T13:32:00.000-04:00</published><updated>2005-09-27T14:16:45.110-04:00</updated><title type='text'>Enhancing Read Only Scenes</title><summary type='text'>In many DIRSIG installations (including the one at the DIRS lab), the included sample scenes are placed into read-only directories. What happens when you want to add additional materials and geometry? This post discusses a neat trick that can help.The obvious, brute-force, method copies scene contents to a writable location (via cp -R). This is clearly a poor solution for complex scenes, such as </summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/112784260854755403/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=112784260854755403' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/112784260854755403'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/112784260854755403'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2005/09/enhancing-read-only-scenes.html' title='Enhancing Read Only Scenes'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-17166849.post-112779264390435052</id><published>2005-09-26T23:40:00.000-04:00</published><updated>2005-09-26T23:45:04.250-04:00</updated><title type='text'>A DIRSIG Blog</title><summary type='text'>I'm one of the three core developers on the DIRSIG project. This blog is simply an experiment in information dissemination. It's intended for both power users and developers. Hopefully, it will make our development process a bit more transparent.</summary><link rel='replies' type='application/atom+xml' href='http://dirsig.blogspot.com/feeds/112779264390435052/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=17166849&amp;postID=112779264390435052' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/112779264390435052'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17166849/posts/default/112779264390435052'/><link rel='alternate' type='text/html' href='http://dirsig.blogspot.com/2005/09/dirsig-blog.html' title='A DIRSIG Blog'/><author><name>Niek Sanders</name><uri>http://www.blogger.com/profile/12140436634766242751</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
