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Showing posts from September, 2010

Viewing and Importing DIRSIG Output Images

We are often asked what programs can view DIRSIG's image outputs and how to import the raw DIRSIG image data files into other tools for further processing. For basic image viewing, DIRSIG-4.4.0 now includes a very simple viewing tool. Launch it from the main simulation editor window by selecting the "Start image viewer" option from the "Tools" menu. If you run your simulation from the GUI simulation editor, new image files are automatically added to the list in the image viewer as they are generated. If you want to manually add files to the list, simply select the "Open" item from the "File" menu or the toolbar. Here is a screenshot of the main image viewer window. The top part contains the list of currently opened files and the bands within those image files. To view a single band as a gray-scale image, choose "Single Band Display" from the combo box and then click on the image band that you want. Finally, click "Load Band

Warehouse Scene

Included in the DIRSIG-4.4.0 release candidate is a new "warehouse" scene. As shown below, this scene features a fairly high amount of geometric clutter. The scene includes stacks of wood palettes and crates, steel I-beams, piles of corrugated steel panels, steel pipes, shipping containers, concrete barriers and other "cultural clutter" objects that might be found at a site like this. The scene was created with roughly a 0.10 [m] GSD in mind. It includes full spectral coverage in the visible, NIR, and SWIR. This will be extended to the MWIR and LWIR in the future. Placement of geometry and material attribution was done using Blender together with some DIRSIG I/O python scripts. The material database was manipulated using the "mat_edit" tool. The material map over the terrain was originally drawn as a vector layer using Inkscape and then cleaned and converted to its final PGM version using Gimp . In addition to adding LWIR coverage, we would like to i

DIRSIG 4.4.0 Release Candidate

We are pleased to announce a "release candidate" for DIRSIG 4.4.0 has been posted to myDIRSIG. A "release candidate" is a preview of the next release of DIRSIG. This version of the software is produced when we feel the software is well tested and ready for release, but we would like some last-minute user feedback. We are very excited about this release as it packs in a bunch of new features and performance improvements: New User Interface Tools Graphical simulation preview Basic image viewer Component browser SGP4 Orbiting Platform Motion Wizard Geometry Improvements Added affine transform INFO option to ODB Ray-trace optimization for dynamic (moving) scene geometry Support for vertex normals (normal "shading") on OBJ input geometry Atmosphere Added the GUI for the built-in "uniform" atmosphere model User-defined MODTRAN profile support (make_adb config file) in GUI for "classic" (ADB file based) and "threshold" (run-time MO

We are back ...

Niek started this blog 4 years ago, but then let it go dormant. We recently decided it would be a good thing to have some sort of way to publicly show each other and the user community some of the fun, cool and helpful things we are working on from time to time. So please stay tuned in the future for news, tips, tricks, etc. about the DIRSIG model.